Über.edu
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Über.edu

Über.edu is an educational platform concept where knowledge is presented not as a disparate set of lessons, but as a connected system of topics and subjects — making learning more visual, sequential, and adaptive through a knowledge map interface.

Client

Internal product

Period

2 months

Format

Educational platform

Next.jsPythonPostgreSQLReactProduct Design
Knowledge map view
Knowledge map view
Learning trajectory
Learning trajectory
Progress dashboard
Progress dashboard

About the project

Über.edu is an educational platform concept where knowledge is presented not as a disparate set of lessons, but as a connected system of topics and subjects. The idea was to make learning more visual, sequential, and adaptive. Instead of moving through a linear set of materials, the user gets a knowledge map showing how topics relate to each other, which sections have already been mastered, where gaps exist, and which route to take next.

The Challenge

We needed to design an educational product that helps users perceive learning as a unified system rather than a set of disconnected blocks. Key questions included how to visualize subject areas, how to embed adaptivity into the learning process, how to support motivation through game mechanics, and how to make individual learning trajectories more transparent and manageable.

Our Solution

  • Formed a concept for an educational platform with a visual knowledge map
  • Designed the structure of subjects, topics, and relationships within a unified system
  • Built adaptive learning logic and individual trajectory mechanics
  • Prepared a gamification, progress, and motivation mechanics concept
  • Developed user interaction scenarios with the knowledge map and learning route
  • Assembled a product package and foundation for further platform development

Results

  • Educational platform concept assembled with focus on knowledge visualization and individual learning paths
  • Product logic prepared that makes learning more visual and sequential
  • Foundation built for an EdTech product combining adaptivity, gamification, and systemic knowledge representation
  • Project demonstrates how learning can be reimagined through product thinking and cognitive UX
  • Case reflects expertise in developing and packaging product concepts

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